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The control panel.

Speech

This feature is to show letters above the character.
For example:
Input a name in a text form and hit Preview.

Location is wrong. Check Centering Horizontal shift and select
Place for name, and then hit Preview again. Proper number of Horizontal
and of Vertical shift are shown below the Vertical Shift. X means
Horizontal, Y means Vertical.

Input the numbers in text forms of Horizontal and of Vertical
shift.
(You may think it's too complicated. There were some problems
and so it was desinged like this. Please understand.)

Well, he looks a criminal. Change the color of name and add other
letters. If you want to put Unicode letters, check Unicode Color.
(color of Unicode letters is little different from alphabet).
Animation viewer
When 2D mode, it gets available. This is only viewer, UOSV2
doesn't export animated images.
Properties
See Settings.
- Topmost mode
- Trimming save
Save without blank of pictuer.
- Trimming anime save
Blank of each pictures in Anime mode are cut are saved. If you
want to make Flash, don't check this.
- PNG save mode
Picture is saved as PNG, instead BMP. PNG is would be useful If
you want transparent pictures.
- Show all facial hairs
Three kinds of facial hairs are not shown in 2D mode. Because
of the pictures in UO program ware broken. If you want to see
them, check this.
- Background color
It changes the background color in viewer.
- Font change
If fonts doesn't fit window, change font size by this.
See Auto-Update.
Save all data before do auto-update.
And this feature is the Beta version. It might includes unknown
problems.
Save (UC2)
Saves the outfit data as UC2.
Save (Anime)
Exports some pieces of animation. You can make them into
animation with an animation editorial software like Macromedia
Flash.
Save (BMP/PNG)
Exports a picture. BMP/PNG can be changed with [Properties]
- [Settings] - [PNG save mode].
Load (UC2/UOC)
Load the outfit data.
Clipboard
Exports picture to the clipboard.
Reset
Reset data.
Quit
Quit UOSV2.
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